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Main details

Skywolf is a 2D vehicle action-adventure side scroller where you play as Larsen Wolf, the captain of a flying vessel, fighting against ferocious creatures while keeping yout ship in good shape at all times.

 

About the game

Skywolf is a video game project on which I worked during the sophomore year at DigiPen Institute of Technology Europe Bilbao, in a team formed by 5 programmers and other 5 artists. It took us around 8 months to develop the game while we were taking other courses.

Accomplishments

Ludicious

Emerging Talent Award Nomination | 2020

GameLab

Best Student Video Game Finalist | 2019

fun_and_serious_small

Best Basque Video Game Finalist | 2019

team Members

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Programmers

Kerman Munitxa
Producer & Gameplay programmer

Beñat Morisset De Perdigo
Tools & Gameplay programmer

Mikel Sertutxa
Graphics & Gameplay programmer

Ander Najera
Sound & Gameplay programmer

Iñaki Jimenez
Designer & Gameplay Programmer

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Artists

Iñigo Arrieta
Environment Artist

Desiree Maroto
2D Traditional Animator

Maria Jabat
UI Artist

Ane Unzalu
2D Spine Animator

Carlota Garcia
Character Designer

My contribution

Skywolf was the first game I made with cooperation with a team sophomore artists. We accomplished to develop the game in an engine made from scratch in C++. These are some of the tasks I completed throughout the development:

  • Conceived and established the controlling system of the ship, giving the a felling of heaviness to it
  • Integrated acoustic feedback with the Audio Engine I assembled using FMOD toolkit
  • Conceptualized the behavior of the bomber enemy
  • Orchestrated and elaborated the menus by creating the logic behind and adding camera transitions
  • Responsible of the coordination of the event system

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